Liza Katz

Liza Katz

Helping teams and audiences make AI make sense.

Experience

Gen AI Team Lead, August 2024 - Present
Leading a team of 3 engineers (Data Science, Full Stack and DevOps). Developed several production RAG applications on top of OpenSearch\ElasticSearch, using aws cloud tools such as Bedrock, SageMaker, EC2, AWS Lambda, ECS, S3 with all leading LLMs (Gemini, Claude, GPT-x)

Consultant & Full-Stack Developer, January 2023 - Present
Worked with several customers including AI21, mygoods.io, Outburn LTD and more. I focus on projects that focus on developing LLM-powered user experiences, powered by big data and search capabilities

Principal Full-Stack Developer, Performance Area Lead, January 2019 - December 2022
Worked on the Kibana architecture & services team, focused on delivering common services and React components to platform and solution teams. My contributions to Kibana, Kibana Load Testing, Kibana Capacity Test and more were made in private repositories. I was also the Performance Area Lead for Kibana, responsible for the performance of the Kibana platform.

Full-Stack Developer, Team Lead, May 2013 - April 2018
Developed the MobileCore SDK, a cross-platform SDK for mobile developers to monetize their apps. I was responsible for the SDK's architecture, design, and implementation. I then led a team of developers and QA engineers, to develop a mobile video advertising solution, supporting cutting edge ad formats, advertising standards and targeting options. A lot of my work was focused on ad serving business logic, which led to optimizations, cutting upto 70% of data and traffic costs.

Full-Stack Developer, 2008 - 2013
Worked as a fulltime freelance developer for a private equity firm. I was involved in multiple projects of different scales and complexities, using a variety of programming languages and environments, per customer requirements. Worked directly with customers from multiple industries, including finance, healthcare, and entertainment.

Embedded C \ C++ Developer, 2006 - 2008
AISeek developed an hardware that could accelerate the execution of A* algorithms on hardware, hence allowing to improve NPC AI in games. I was involved in the development of the hardware's firmware, and the software that interfaced with it. I also developed a custom C++ library for the hardware's API.

© 2025 Liza Katz. All rights reserved.